About

Built by people who got paged too often

A small, distributed team keeping software delivery boring — in the good way.

FluxPoint256 started as an internal tool for keeping build artifacts in sync across a growing set of regional servers — the kind of problem that's invisible until an origin falls over during a launch.

We spun it out because the same problem shows up everywhere: teams shipping software to machines they don't control, over networks they don't own, and every extra hop is a place things can go wrong.

The team is small and distributed across Europe, on-call for the network the same way we'd want a vendor to be on-call for us. We keep the product boring on purpose — the fewer surprises during a deploy, the better we're doing our job.

Small on purpose

A small team means fewer handoffs between the person who built a feature and the person who answers for it at 3am.

Boring is the goal

The best infrastructure is the kind nobody thinks about. We measure success by how rarely we come up in a postmortem.

Distributed by default

The team works the way the network does — no single point that everything routes through.

Open roles
Site Reliability EngineerRemote · EU
Edge Network EngineerRemote · EU
Developer RelationsRemote

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